Days Gone creative director John Garvin notes that creating the E3 demo was more than just marketing; it helped the team determine how well certain systems worked in the game. …
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Days Gone creative director John Garvin notes that creating the E3 demo was more than just marketing; it helped the team determine how well certain systems worked in the game. …
from Blogger http://ift.tt/2sCehXJ
via IFTTT