Video: Designing your game to keep players engaged over time

At GDC 2017 veteran game designer Chelsea Howe explains  typical patterns of human attention and engagement over time and shared concrete ways game devs can design for those phases. …

from Blogger http://ift.tt/2ttIBqq
via IFTTT

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s